Dev Blog

Dev-Blog 186: Gearing up and heading out!

08/26/2015

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Welcome back followers of the fearsome!

This week we are getting ready to hit up PAX Prime 2015. We’ve been preparing the build and getting a few goodies to give away at the show. It should be a fun weekend for sure! Be sure to stop by if you are in the Seattle area. There are plenty of things to see even if you don’t have a badge to the main exhibit. I hear Giant Bomb is throwing their own shin dig across the street.

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If you drop by the booth you will get a chance to try the first area of the game, which gives you a taste of the exploration, character customization and combat. Maybe you can even beat one of our bosses!

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And we’ll be doing a Dev-Stream today as always! Stop by at 4pm PST to hang out with the team as we get ready to hit up Seattle and work on Viking Squad! We’ve been having a great time meeting new people and connecting with regulars so get your pals and come hang out!

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And another week brawls on by here at Slick! Thanks for stopping by t ocheck out our progress and until next time. Keep those convention trips organized!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

Posted by: Under: Pax,Vikingsquad Comments: 0

Dev-Blog 185: Making Markers Matter and Viking Visitation!

08/19/2015

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Welcome back followers of the fearsome!

This week we are hard at work getting our PAX Prime build feeling and looking good, we’d also like to show you guys some of the changes we’ve been adding to the game to increase clarity!

Viking Squad gets pretty hairy on the visual side when you are dodging giant crab attacks, launching special moves, and lugging around valuable treasure. It’s always good to know where your viking stands so you can properly dole out the proper punishment!

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Above is an example of the player markers on our very own Hammer Viking and Shield Viking! they stay the same size when you jump so you can always tell where your guy is when you are hopping onto ice-rafts and other cool things. We also made sure to ding them up a bit like everything in Viking Squad, and try and make them not too severe on the eyes. It’s a tricky balance for sure!

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Another good thing to note about these guys is that they actually peek right under our line of action! That means that there will always be a bit of the player marker visible when you are playing through our game. It was a small change, but it really helps keep track of your players on screen.

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Also, this week we had a couple of fans visit the studio! We first met at PAX East but this time they decided to come out and visit our neck of the woods. We call them “The Scouts” because they were dressed up as Team Fortress 2’s Scout classes at PAX but they actually go by Chris and Arthur!

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Here they are above about to tackle the Grouse Grind with Caley, who took them up the grueling climb to see Vancouver from the mountaintop! It’s was really awesome having these two skilled gamers tackle our game and give us great feedback on its systems. A HUGE thanks to you guys for hanging out and donating all of your time! It’s been amazing!

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And remember to stop by our Dev-Stream today at 4pm PST. We’ve been having a great time working on our game with everyone so be sure to bring your pals and stop by! The

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So Another Week brawls by here at Slick! We are getting super excited to show our game at this year’s Penny Arcade Expo, hopefully we’ll catch up with some of you guys there! Until next time, keep your players visible and your actions clear!

Jesse_avatar64 -Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Google+: Nick: +NickWaanders Jesse: +JesseTurner Caley: +CaleyCharchuk

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

 

Posted by: Under: Slick Entertainment,Vikingsquad Comments: 0

Dev-Blog 183: Super handy bush monsters!

08/05/2015

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Welcome back followers of the fearsome! This week it’s a quick look into some of the props we use around our zones to help cover up areas and unify zones with fewer actual assets.

Below you can see the strange image that I’ve dubbed “Bush Monster” because it looks a little creepy but is super handy for covering up areas with just a bit of visual interest. With a simple rotation and scale tweak in the level editor we can get a lot of mileage out of this little guy. The trick is to never let him get fully revealed or else his cover is blown and the illusion is gone!

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Below we can see some smaller areas being used and a larger area as well. The main thing to remember is that these elements need to not be fighting for visual attention with the main characters. To help with this we actually use a softer gray fore the lines and a slightly less harsh shadow layer so that things like player characters, hazards, and enemies pop out more. We even have the ability to fade these elements to color and blur them if they are in the background or foreground. Not too bad for one little bush monster!

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And remember that we’ll be Dev-Streaming today at 4pm PST! Come on down and hang out with the team and check out some Viking Squad artwork and game development! We’ve been having a great time sharing our development cycle with you all!

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So that’s another week brawling by here at Slick! We’ll be having a very cool announcement happening soon so keep those ears tuned into our Viking broadcasts and until next time, keep those bush monsters super handy!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Google+: Nick: +NickWaanders Jesse: +JesseTurner Caley: +CaleyCharchuk

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

 

 

 

Posted by: Under: Art Work,Slick Entertainment,Vikingsquad Comments: 0

Dev-Blog 182: Home base passes and SGDQ!

07/29/2015

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Welcome back followers of the fearsome!
This week we’ll be taking a quick look at our home base in Viking Squad! It’s gone through quite a few changes but as we get closer to completion we wanted to really nail it down. The main hub initially only had a few options that our players could do but we kept adding more and more elements that needed to be represented with characters, doors and other elements. So that means a bunch more artwork which is great!

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Backgrounds have always been a weak point in my artwork but the sheer amount of artwork in Viking Squad has really kicked me around and forced me to get better quickly. Above you can see how I approached the reworking of the home village. Initially I was working on a smaller canvas and building things as they came up. I was constantly getting frustrated because I just couldn’t get anything to feel right. So I just took a whole bunch of screenshots and strung them together so I could approach the artwork on a bigger scale and I like to think that it worked out a lot better! It’s really awesome to know that you’ll constantly be getting better all the time.

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Here you can see the first half of our Viking’s home base. Here our players can outfit their Vikings with the super cool gear that they’ve discovered, buff up with our prairie-born trainer, and test out their new item combinations on the attack dummy! Below is a quick detail on the locations of these elements. Making the town bigger let us separate everything a little more so it was easier to take in as a newer player. It also made the main area feel more grand which is something I’ve always struggled to be able to do as an artist.

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Also our very talented team of Audio-Monsters is in Minneapolis sponsoring and donating their time and skills for the incredible Games Done Quick event! All the proceeds are going to Doctors without Borders and there is some AMAZING gaming going on so be sure to check it out! And if you’re lucky you’ll be able to catch a peek at  those handsome dudes at Power Up Audio while they make the event sound smooth and amazing!

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And don’t forget that today we will be dev-streaming at 4pm pst! be sure to drop by and say hey to the team, ask questions, and be part of the conversation while we craft our brawler in front of your very eyes!

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So that’s it for this week! We’ll be showing you guys what’s up with our super awesome town in future dev-blogs hope you’ve liked this quick look at our progress and until next time, keep those home bases looking awesome!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Google+: Nick: +NickWaanders Jesse: +JesseTurner Caley: +CaleyCharchuk

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

Posted by: Under: Art Work,Slick Entertainment,Vikingsquad Comments: Comments Off on Dev-Blog 182: Home base passes and SGDQ!

Dev-Blog 178: Happy Canada Day!

07/01/2015

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Welcome back followers of the fearsome! This week we are out of the office celebrating Canada Day! Hope your guys’ week has been awesome and we’ll be catching you guys up with us next week on all that’s been happening here at Slick!  In honor of our non-offensive country we have drawn it a viking moose and hockey-playing beaver braving the icy waters with a billowing and patriotic sail! Ford onward into victory O’ Canada!

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And just to let you guys know, we’ll be skipping this week’s Dev-Stream but be sure to drop by next week where we’ll have everyone down and catch them up on the cool new developments of Viking Squad. We’ve been having a great time opening our processes to the community and fellow developers and it’s going to keep on happening in the future so be sure to keep showing up! And If you are super desperate for some Slick-Style Dev-Stream-age, you can always drop by our Youtube and watch old episodes!

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So have an amazing holiday and be sure not to imbibe too much Fishbier during the celebrations or you’ll end up like our dozy friend down there! And until next time, keep those halberds honed and those helmets horned!

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Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Google+: Nick: +NickWaanders Jesse: +JesseTurner Caley: +CaleyCharchuk

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

 

 

 

Posted by: Under: Art Work,Slick Entertainment,Vikingsquad Comments: Comments Off on Dev-Blog 178: Happy Canada Day!

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Dev Blog

August 26 2015

Welcome back followers of the fearsome! This week we are getting ready to hit up PAX Prime 2015. We’ve been preparing the build and getting a few goodies to give away at the show. It should be a fun weekend for sure! Be sure to stop by if you are in the Seattle area. There are […]