Dev Blog

Dev-Blog 217: Fantastic Face Lifts and Indie shout outs!

04/27/2016

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Welcome back followers of the fearsome! We hope your week has been awesome as you check out what’s been happening on this side of the Squad!

Today we’ll be checking out some of the visual updates we’ve been giving to our beginning area. I’ve always had a problem when creating spaces that I focus too much on the details and not enough on the over all area. Eventually I’ll get really good at this but until then it’s a bunch of refining and figuring out what really fills up a space.

Typically the biggest bangs for our buck are architectural visuals that bring the whole area into check with similar shapes and directions.VS_silhouette162

Above is a quick screen grab of the first entrance you’ll see in Viking Squad. It used to have a universal door but it was a little too complex and really wasn’t that imposing. So we kept the Viking lock we normally use and beefed them up alongside some nice fat pillars and terraces. We also added even more of the green cloak statues which were a blast to draw.

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We can also flip the light around by renovating some of the closed off areas and opening them to pools of cooler light. The more important doors have also been beefed up with some universal artwork that makes the area seem much more important and memorable.


We’d also like to give a shout out to our pal Mike Molinari of Studio Bean and his new update for Choice Chamber. Choice Chamber is a super cool and unique game that you play with your twitch chat and your viewers play along by granting you items, changing the hazards, and directing the monsters!

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The new update has a bunch of super great stuff so be sure to check out on steam! Congrats Mike!


And let’s not forget that we’ll be Dev-Streaming today at 4pm-6pm PST! Come on by for some red-hot art tips and brawler-drawing goodness! It’s been a ton of fun building our Twitch community and we hope you drop by!

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So that’s it for this week! Thanks so much for stopping by!

The multiplayer is really coming together and the bosses and enemies are almost finished up! hope your week has been good and until next time, keep those starting areas visually interesting!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

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Dev-Blog 214: Loki animations and a Fantastic Shout out!

04/06/2016

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Welcome back followers of the fearsome!

This week we are going over some of our crafty badguy Loki and his animations! I’ve mentioned before that I’m not a very good animator, luckily Nick has added a bunch of great tools that helps me get things done and every day I’m getting better!

here’s a few examples of our crafty little green guy flying around!

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We noticed that giving our Loki all 10 digits being animating really gave him more character and let us do some really neat stuff with his puppet. we also started giving him a few different “Modes”. Loki turns into a glowing sphere and also a furry ball that sheds fur all over the place. This makes his entrances a lot of fun with a big poof of hair and camera shakes. He’s really coming together and we are excited for people to battle it out with this impressive imp!

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Also we have to give a shout out to Northway Games! Local devs here that just shipped their amazing game Fantastic Contraption! Sarah and Colin Northway are super great developers that are creating amazing things in a totally new space. We also got to shout out Lindsay Jorgensen who is making the game look absolutely beautiful, Radial games who’s helping in Contraption’s development, and our very own Viking Bard Gordon McGladdery who is developing the entire soundscape for the game! Great work guys!

So if you have access to a Vive capable computer, be sure to check out the game and build something fantastic!

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Also don’t forget that we’ll be streaming today at 4pm-6pm PST! We’ve been loving showing you guys some cool Viking Squad art and development and talking with our new followers and regulars! Be sure to stop by and say hey to the crew today while we slay out some art assets!

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And that’s it for this week! We are getting closer and closer every day to our final destination so thanks for stopping by and checking out our stuff! Until next time, keep those Loki animations interesting!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

Posted by: Under: Art Work,Slick Entertainment,Vikingsquad Comments: Comments Off on Dev-Blog 214: Loki animations and a Fantastic Shout out!

Dev-Blog 213: Bunker Punks Shout out and Boss Cards!

03/30/2016

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Welcome back followers of the fearsome!

This week we’ll be checking out some of our new additions to our mini-bosses!  Our Mini-Bosses are really coming together with cool attacks and interesting challenges. We’ve found that a classic card image sliding into from really punches them up on the intro and helps bring some more interesting poses and characters to the event.

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It also means that we get to use our artwork in a stronger way as well as having a bunch of cool boss art for marketing or even Steam Trading Cards!  We starting finding that getting really interesting animations out of our enemies’ combat ready puppets was pretty challenging. It was hard to cram in goofy poses or bad ass expressions without a bunch of work involved. Going in this direction let us slam in some humor and dynamics that we just couldn’t achieve previously.

Over all we are super excited to see these big wads of art crash into the screen and hope you guys will too! Below is an example of one of our nastier bosses, The Big Mean Bat! you can see that we can make the pose a little more aggressive and add smaller details that will read really easily on a piece that size. You’ll need to be at your best to take on this guy’s flapping frenzy!

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Also we’d like to give a big shout out and congratulations to our pal Mr. Shane Neville of Ninja Robot Dinosaur! Yep! it’s that wonderful designer man that helped us make Shellrazer and his new game Bunker Punks is available on early access today! It’s been awesome having you as a peer Shane and we wish you the best of luck from the crew here on Viking Squad.

It’s a super awesome throwback to 90’s twitch shooting with a cool meta game of building your Bunker along with perma-death and Rogue-Like elements that’ll scratch that trigger-happy itch I know we all have!

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And as always we’ll be bringing you guys some Dev-Stream Art Chopping today at 4pm PST! drop by for some laughs, art, and some searingly hot art tips! Hope to see you guys there!

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So another week slays by here at Slick! thanks for dropping by and checking out what we are working on and we’ll see you all next week with more Dev-Blog goodness! So until next time, keep those bunkers stocked with punks!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

Posted by: Under: Art Work,Shellrazer,Vikingsquad Comments: Comments Off on Dev-Blog 213: Bunker Punks Shout out and Boss Cards!

Dev Blog 210: Our Loki!

03/02/2016

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Welcome back followers of the fearsome!

This week we’ll be showing a bit of the Loki development in Viking Squad! Loki is the main antagonist in our game, he’s corrupted your poor Jarl, ticked off the Snowclaws, and awoken a whole bunch of nasty stuff over yonder that should have stayed in the ground.

in Viking Squad, Loki’s motivation is that he LOVES strife and malady. The constant influx of gold and treasure isn’t so bad either as far as this little gremlin is concerned. We wanted to come up with a sneaky trickster style Loki that would harass the players throughout the game and keep just out of reach until the inevitable confrontation.

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Our version of Loki started to take a more whimsical shape-shifter where he could be impish and goblin like in one instance or a ball of energy in the next. Hopefully his look is iconic enough that we could also make him a floating head that will laugh at the players when things go wrong.

As we were exploring our Loki designs it started to remind me a bunch of the Cheshire Cat from Alice in wonderland, I always loved how he could just be a mouth, or a set of eyes, or something all together different as long as the color scheme and personality could show through. This made me pretty happy with the designs we chose because he could go from being a little goofy hairy guy into a mean set of teeth or a giant yeti monster if we needed him to.

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above are also a few quick expressions on our Loki face. I’m pretty happy with how “logo friendly” his head shape is and how prominent the horns are. We think he’ll be a great adversary in the world of Viking Squad!

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And remember that we’ll be dev-streaming today at 4pm PST! We’ve been having a great time having everybody hang out and learn about our game while we draw stuff and answer questions. See you there!

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So that’s it for this week! Thanks for stopping by to check out what we are working on. Caley is building the last few boss encounters and it’s looking super cool while Nick is tackling our Multiplayer like a beast! Hope your week is going well and until next time, keep making those Loki shapes exaggerated!

Jesse_avatar64-Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Google+: Nick: +NickWaanders Jesse: +JesseTurner Caley: +CaleyCharchuk

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

Posted by: Under: Art Work,Vikingsquad Comments: Comments Off on Dev Blog 210: Our Loki!

Dev-Blog 209: Those Lost City Shenanigans!

02/24/2016

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Welcome back followers of the fearsome!

This week zone 4 is coming at you with its scorching deserts and ancient buildings! In Zone 4 the difficulty in Viking Squad spikes up as you and your crew are going to be fighting even craftier enemies with stronger attacks and more devious tricks!

We wanted our 4th zone to have a different feel to the other zones so we took our trusty vikings all the way to the desert! Initially we had a canyon set up but after a few rough runs through the level we felt it really needed a splash of life so brought in some fun palm trees and vegetation around an oasis. This really mixed up the area and after some tweaks with color grading and lighting we got a really interesting look to the level.

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We also wanted to get some “lived in” quality to our canyons so we started putting together some strange houses that slide right into the background and look pretty interesting. We looked at as lot of ancient cities with their clay bricks and creepy deep windows. This gave us a lot of visual interest whne the players where inside the area and allowed us to get cool pockets of light as well.

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Below is a small look at being inside the canyon, where it’s darker but that desert sun still screams into the play area where our Vikings will be fighting crazy bosses and collecting cool treasures!

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And remember that we’ll be hitting up our Dev-Stream today at 4pm! It’s going to be another great time with tons of new faces and squad members! Be sure to drop in and say hello!

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So that’s it for this week! We’ve been working on the last zone in the game and cramming in content and today we’ll be testing our 3 player networked game today so cross your fingers! And until next time, keep those canyon cities mysterious!

Jesse_avatar64 -Jesse

Twitter: Nick: @nickwaanders Jesse: @jouste Caley: @caleycharchuk SlickEntertainment: @SlickEntInc

Google+: Nick: +NickWaanders Jesse: +JesseTurner Caley: +CaleyCharchuk

Facebook: https://www.facebook.com/SlickEntertainmentInc

Twitch: http://www.twitch.tv/slickentertainmentinc

Posted by: Under: Art Work,Slick Entertainment,Vikingsquad Comments: Comments Off on Dev-Blog 209: Those Lost City Shenanigans!

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Dev Blog

April 27 2016

Welcome back followers of the fearsome! We hope your week has been awesome as you check out what’s been happening on this side of the Squad! Today we’ll be checking out some of the visual updates we’ve been giving to our beginning area. I’ve always had a problem when creating spaces that I focus too […]