Slick Entertainment News

You can keep up to date with all of our official annoucement's, job postings, and general news right here. If your looking for more day to day development news, please check out the Dev Blog.

Scrap Metal iOS

March 08 2011

VANCOUVER, British Columbia – Mar. 8, 2011 – Independent development studio Slick Entertainment is proud to announce Scrap Metal™ for iPad, iPad 2, iPhone and iPod Touch, due for release on the App Store on March 11th, 2011 for $2.99.

Drift around corners with guns blazing and take out legendary competitors in the fast-paced, top-down racer, Scrap Metal™! Fight your way through four different game modes filled with explosive, action-packed missions, and compete with your friends on the Game Center leaderboards. Amazing graphics combined with a completely new super intuitive input method makes this a game you can’t afford to miss!

Check out a video of the game in action here

Supported hardware: all OpenGL ES2 devices: iPad, iPad2, iPhone (3GS and better), iPod 3rd gen. (32Mb or more) and iPod 4th generation. Retina display and Game Center supported.

Visit www.scrapmetalgame.com to check out the developer’s blog and for further updates on the game from Slick Entertainment. Follow us via Twitter at http://twitter.com/scrapmetalgame for Scrap Metal updates, and http://twitter.com/slickentinc for Slick Entertainment updates.

About Slick Entertainment: Slick Entertainment is a small, independent game studio based in Vancouver, Canada that focuses on fun and unique arcade-style game experiences. Established in 2007 by industry veterans Nick Waanders and Kees Rijnen, Slick released N+ and Scrap Metal™ for Xbox LIVE® Arcade, selling over 400.000 units combined. Visit www.slickentertainment.com for more information.

Latest News

March 08 2011

VANCOUVER, British Columbia – Mar. 8, 2011 – Independent development studio Slick Entertainment is proud to announce Scrap Metal™ for iPad, iPad 2, iPhone and iPod Touch, due for release on the App Store on March 11th, 2011 for $2.99. Drift around corners with guns blazing and take out legendary competitors in the fast-paced, top-down [...]

Dev Blog

February 20 2012

Hold onto your howitzers! It’s … Hey everyone!  Jesse here with our first image packed Dev-Blog Post of the project! Here we will be updating weekly with some neat drawings, screenshots, and notes regarding our nifty game idea as it gets made! The working title, as you can see from our splash screen above is [...]